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Take a seat
You are seat 0. Every other seat is played by code that commits from public state and its own hidden hand, locked in before your card is revealed — nothing peeks at your hand. No sign-in, no server: the whole table runs in this browser, and your game log stays on your device.
2
The Last Valley
One rival across the fire. The offer, the watch, and Call the Run — the two-player rulebook, its own game.
3
Three at the fire
The tightest full table: every wagon needs a partner, and everyone can see who is helping whom.
4
Four at the fire
Room for a teamster and a hoarder both. Alliances get quieter.
5
Five at the fire
Shorter hands, a longer road. The drift bites harder every beat.
6
Six at the fire
The full crowd — the snow rises fastest here, and no one can carry a wagon alone.
New to the road? Read a night, beat by beat first — or keep the quick reference open in another tab.